As an online game grows in popularity, so too does its community's willingness to do whatever it takes to cheat. You might rarely encounter a cheater in a lesser popular game like LawBreakers, where it may actually be even easier to hack. But join a game of Counter-Strike: Global Offensiveor Star Wars Battlefront II and you're sure to see some sketchiness.
Given that PlayerUnknown's Battlegrounds is the aspiring king of online multiplayer in 2017, it didn't take long for cheating to become a widespread concern. At this point it's almost routine to encounter players who just so happen to be able to see you through walls, and hit you in the head no matter how fast they're moving.
The explanation is simple: it's really inexpensive to make a new Steam account, buy a copy of PUBG, and then cheat for some lols. And as it's popularity has skyrocketed to the point where it's eclipsed over three million concurrent players, its hacking industry has ramped up production like Nazi Germany prior to World War 2.
It'd be unfair to say that developer Bluehole Studio Inc., isn't trying to deal with the situation at hand, though. It's taken cheats seriously, to a point where it bans in huge waves every couple weeks, going beyond what we even see from Valve with Dota 2 and CS: GO—as if that's hard.
BattlEye, the official anti-cheat for PlayerUnknown's Battlegrounds has confirmed that it's banned 1,500,000 cheaters since March. Its Tweet today reads:
Update on the number of PUBG bans: 1,500,000.
— BattlEye (@TheBattlEye) December 28, 2017
That's a colossal figure, a number that surpasses the total sales volume of 95%+ of games on the market. Hell, Cuphead was one of the coolest games of the year and it's barely managed two million sales at a lower price point.
Also Read: 20 Times Cheaters Were Caught In The Act
Even then, cheaters roam PUBG's battle royale worlds like buffalo. It's gto a point where some players have outright given up, and transferred their energy to playing competing game Fortnite instead.
Maybe one day the number of cheaters will be small enough that you can play a few rounds without feeling suspicious. Though, I fear by then BattleEye will have reported over 10 million cheaters, and we'll be too busy playing Star Citizen to care.
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