15 Old Video Game Trends That Need to Make a Comeback
Out with the new, in with the old.
Published 4 years ago in Ftw
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Deluxe Game Packaging Instructions aren’t the only bit of retro packaging that went away. We miss the days of deluxe game packaging that might include things like maps, posters, and even the interactive letter in StarTropics. Limited Run Games is bringing some of this glory back, but we’d love to see more publishers going all out in the game packaging.
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Shorter Games Many modern games make it a point of pride that it will take you dozens (if not hundreds) of hours to fully play the title. But it can be tough to find enough time to play such a long game. We’d love a return to the days of tight, five-hour games that are so addictive you come back again and again.
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Weird Mascots Sure, mascots like Mario and Sonic are here to stay. But video games used to have many strange mascots like Bubsy the bobcat and Gex the gecko. While some mascots were better than others, we’d love to see the mascot trend (complete with fun new platforming games) makes its way to the next generation of gaming.
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Punishing Difficulty Any old school gamer can tell you that games have gotten easier over the years. The actual game design is more generous than the days of “Nintendo hard” titles, and features like auto-saves make things even easier. But as games like Cuphead and Dark Souls help illustrate, modern gamers are ready for punishing difficulty once again.
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Full-Motion Video Full-motion video in games was once a sign of the future. It was proof that video games had evolved beyond cartridge limitations. Sadly, many FMV games featured poor quality video and bad acting. But there are diamonds in the rough out there, and modern titles like Her Story have shown the additional potential of this format.
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Four Players, Same Screen Arguably, the foundation of the Nintendo 64’s success was simple: four controller ports and some of the best multiplayer gaming on the same screen. Four players vying against each other in games like Goldeneye redefined fun, and we want to get that same energy back for future games.
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High Scores Everywhere Going back to Space Invaders, the first real video game competition came in the form of high scores. Players could compete and beat their friends, but this was mostly a staple of arcade and offline games. Modern games have largely ditched high scores, but we’d love if things like local and global leaderboards became the standard.














